SUVAT Calculator
Solve Any Equation of Motion
Enter any 3 known values and our SUVAT solver instantly calculates displacement, velocity, acceleration and time — with full working shown.
What is SUVAT?
SUVAT is a collection of five physics equations that describe the motion of an object moving with constant (uniform) acceleration in a straight line. The name SUVAT is an acronym formed from the five variables the equations use.
💡 SUVAT meaning: Each letter represents a physical quantity — Sisplacement, Unitial velocity, Velocity (final), Acceleration, and Time. Together, these five variables fully describe any uniformly accelerated motion.
What Does Each Letter in SUVAT Stand For?
| Variable | Meaning | SI Unit | Symbol | Can Be Negative? |
|---|---|---|---|---|
| s | Displacement — the distance travelled in a given direction | metres (m) | m | ✓ Yes (direction matters) |
| u | Initial velocity — speed at the start of the motion | metres per second (m/s) | ms⁻¹ | ✓ Yes |
| v | Final velocity — speed at the end of the time period | metres per second (m/s) | ms⁻¹ | ✓ Yes |
| a | Acceleration — rate of change of velocity | metres per second squared (m/s²) | ms⁻² | ✓ Yes (deceleration is negative) |
| t | Time — duration of the motion | seconds (s) | s | ✗ No (time is always positive) |
When Can You Use SUVAT?
- The object is moving with constant (uniform) acceleration — acceleration does not change during the motion
- Motion is in a straight line (one dimension)
- You know at least 3 of the 5 variables
- Common examples: free fall, braking vehicles, projectile components, objects on inclined planes
⚠️ SUVAT does NOT apply when: acceleration is changing, the object moves in a curve, or the motion involves variable forces. For those cases, use calculus-based kinematics.
The 5 SUVAT Equations
There are five SUVAT equations of motion. Each equation uses four of the five variables, leaving out one. You choose the equation that includes your three known values and the unknown you want to find.
Relates final velocity to initial velocity, acceleration and time. Use when displacement is not needed.
Finds displacement using initial velocity, acceleration and time. Final velocity not required.
Relates velocities and displacement without using time. Very useful for distance problems.
Calculates displacement using the average velocity. Best when acceleration is unknown.
Solves for displacement when initial velocity is unknown but final velocity is given.
SUVAT Equations Quick Reference Table
| Equation | Formula | Finds | Missing Variable | Common Use |
|---|---|---|---|---|
| 1 | v = u + at | v or u or a or t | s | Speed after braking, free fall velocity |
| 2 | s = ut + ½at² | s or u or a or t | v | Stopping distance, projectile height |
| 3 | v² = u² + 2as | v or u or a or s | t | Distance to reach a speed |
| 4 | s = ½(u+v)t | s or u or v or t | a | Distance when acceleration is unknown |
| 5 | s = vt − ½at² | s or v or a or t | u | When initial velocity is unknown |
How to Use the SUVAT Calculator
Our SUVAT solver is designed to be fast and straightforward for GCSE, A-Level, and university physics students. Follow these steps:
-
1
Identify Your Known Values
Read your question carefully and write down which SUVAT variables are given. You must have exactly 3 known values to solve the problem.
-
2
Enter the Known Values
Type the known values into the corresponding input fields (s, u, v, a, or t). Leave the unknowns blank — do not enter 0 unless the variable is genuinely zero.
-
3
Set Direction Convention
Assign positive or negative signs consistently. Choose one direction as positive (usually upward or rightward). Deceleration and downward motion are negative.
-
4
Select Units
Choose SI units (metres, seconds) or imperial units (feet, seconds) depending on your problem.
-
5
Click Calculate
Press the Calculate button. The SUVAT calc instantly identifies the correct equation and computes both unknown values.
-
6
Review the Working
The calculator shows which equation was used and the full step-by-step working — perfect for checking your own solutions or learning the method.
💡 Pro tip: For projectile motion problems, run the SUVAT calculator twice — once for the horizontal component (a = 0) and once for the vertical component (a = −9.81 m/s²). The time value t links both calculations.
SUVAT Worked Examples
The following worked examples show exactly how to apply the SUVAT equations calculator to real physics problems step by step.
A ball is dropped from rest off a building 80 m tall. How long does it take to reach the ground?
- Step 1: Three known values: s, u, a. Missing v and t. Use Equation 2:
s = ut + ½at² - Step 2: Substitute:
80 = 0×t + ½ × 9.81 × t² - Step 3: Simplify:
80 = 4.905t² - Step 4: Solve for t:
t² = 80 ÷ 4.905 = 16.31 - Step 5:
t = √16.31 = 4.04 s
✓ Answer: The ball takes 4.04 seconds to hit the ground.
A car travelling at 30 m/s brakes with a deceleration of 6 m/s². How far does it travel before stopping?
- Step 1: Known: u, v, a. Time not needed. Use Equation 3:
v² = u² + 2as - Step 2: Substitute:
0² = 30² + 2 × (−6) × s - Step 3:
0 = 900 − 12s - Step 4:
12s = 900 - Step 5:
s = 75 m
✓ Answer: The car stops after travelling 75 metres.
A train starts from rest and accelerates at 1.5 m/s² for 20 seconds. What is its final velocity?
- Step 1: Known: u, a, t. Use Equation 1:
v = u + at - Step 2: Substitute:
v = 0 + 1.5 × 20 - Step 3:
v = 30 m/s
✓ Answer: The train reaches 30 m/s after 20 seconds.
Using SUVAT for Projectile Motion
Projectile motion is one of the most common applications of SUVAT equations at A-Level and university physics. The key is to split motion into two independent components and apply SUVAT to each separately.
| Component | Acceleration (a) | Typical Known Values | What You Solve For |
|---|---|---|---|
| Horizontal (x) | a = 0 (no air resistance) | u_x, t | Horizontal displacement (range) |
| Vertical (y) | a = −9.81 m/s² | u_y, a, t (or s) | Max height, time of flight, final speed |
Key Projectile Motion Rules
- Horizontal and vertical motions are completely independent
- The time of flight t is always the same for both components
- At maximum height, vertical velocity = 0 (v_y = 0)
- Take upward as positive: gravity gives a = −9.81 m/s²
- Horizontal velocity is constant throughout (a_x = 0)
📐 Resolve the initial velocity first: If a projectile is launched at angle θ with speed u, the components are: u_x = u·cos(θ) and u_y = u·sin(θ). Then apply our SUVAT calculator separately to each component.
Where Are SUVAT Equations Used?
SUVAT equations appear across physics, engineering, and real-world applications. Understanding where they apply helps you recognise which problems need a SUVAT solver.
Vehicle Braking
Calculate stopping distances and braking forces in road safety engineering.
Sports Science
Analyse projectile paths of balls, javelins, and athletes in biomechanics.
Rocket & Space
Model launch phases and re-entry where acceleration can be treated as roughly constant.
Civil Engineering
Design elevators, rollercoasters, and sloped roads using kinematic equations.
GCSE & A-Level Physics
Core topic for AQA, OCR, Edexcel, and WJEC physics curricula.
University Physics
Foundation for classical mechanics, dynamics, and kinematics modules.
Common SUVAT Mistakes to Avoid
Even with a SUVAT calculator, understanding these common errors will help you set up problems correctly and interpret results accurately.
| Mistake | What Goes Wrong | How to Fix It |
|---|---|---|
| Ignoring signs | Confusing deceleration with acceleration; upward and downward motions | Always define a positive direction first and stick to it throughout |
| Using wrong units | Mixing km/h with m/s gives wrong answers | Convert all values to SI units (m, s, m/s) before calculating |
| Entering 0 for unknown | The calculator treats 0 as a known value, not a blank | Leave truly unknown fields empty — only enter 0 if the variable genuinely equals zero |
| Applying SUVAT to variable acceleration | SUVAT only works for constant acceleration | Check if acceleration is uniform. If not, use calculus methods |
| Splitting projectile motion incorrectly | Applying gravity horizontally or treating components as linked | Horizontal: a = 0. Vertical: a = −9.81 m/s². They share only t |
| Forgetting ± in v² = u² + 2as | The square root gives two solutions; the wrong sign is chosen | Check physical context to decide which sign for v makes sense |
Frequently Asked Questions
Everything you need to know about the SUVAT calculator, SUVAT equations, and how to apply the SUVAT solver to physics problems.
Bookmark This SUVAT Calculator
Save it for your next physics exam, homework, or revision session. Share it with classmates and make solving SUVAT problems faster for everyone.