Dots Calculator

SUVAT Calculator – Solve All SUVAT Equations Instantly | Free Online SUVAT Solver
SUVAT Calculator — Free Physics Solver
★ SUVAT Calculator — Insert Your Tool Here ★

shortcode.
e.g.

Section 01

What is SUVAT?

SUVAT is a collection of five physics equations that describe the motion of an object moving with constant (uniform) acceleration in a straight line. The name SUVAT is an acronym formed from the five variables the equations use.

💡 SUVAT meaning: Each letter represents a physical quantity — Sisplacement, Unitial velocity, Velocity (final), Acceleration, and Time. Together, these five variables fully describe any uniformly accelerated motion.

What Does Each Letter in SUVAT Stand For?

VariableMeaningSI UnitSymbolCan Be Negative?
sDisplacement — the distance travelled in a given directionmetres (m)m✓ Yes (direction matters)
uInitial velocity — speed at the start of the motionmetres per second (m/s)ms⁻¹✓ Yes
vFinal velocity — speed at the end of the time periodmetres per second (m/s)ms⁻¹✓ Yes
aAcceleration — rate of change of velocitymetres per second squared (m/s²)ms⁻²✓ Yes (deceleration is negative)
tTime — duration of the motionseconds (s)s✗ No (time is always positive)

When Can You Use SUVAT?

  • The object is moving with constant (uniform) acceleration — acceleration does not change during the motion
  • Motion is in a straight line (one dimension)
  • You know at least 3 of the 5 variables
  • Common examples: free fall, braking vehicles, projectile components, objects on inclined planes

⚠️ SUVAT does NOT apply when: acceleration is changing, the object moves in a curve, or the motion involves variable forces. For those cases, use calculus-based kinematics.

Section 02

The 5 SUVAT Equations

There are five SUVAT equations of motion. Each equation uses four of the five variables, leaving out one. You choose the equation that includes your three known values and the unknown you want to find.

Equation 1
v = u + at
Missing: s

Relates final velocity to initial velocity, acceleration and time. Use when displacement is not needed.

Equation 2
s = ut + ½at²
Missing: v

Finds displacement using initial velocity, acceleration and time. Final velocity not required.

Equation 3
v² = u² + 2as
Missing: t

Relates velocities and displacement without using time. Very useful for distance problems.

Equation 4
s = ½(u + v)t
Missing: a

Calculates displacement using the average velocity. Best when acceleration is unknown.

Equation 5
s = vt − ½at²
Missing: u

Solves for displacement when initial velocity is unknown but final velocity is given.

SUVAT Equations Quick Reference Table

EquationFormulaFindsMissing VariableCommon Use
1v = u + atv or u or a or tsSpeed after braking, free fall velocity
2s = ut + ½at²s or u or a or tvStopping distance, projectile height
3v² = u² + 2asv or u or a or stDistance to reach a speed
4s = ½(u+v)ts or u or v or taDistance when acceleration is unknown
5s = vt − ½at²s or v or a or tuWhen initial velocity is unknown
Section 03

How to Use the SUVAT Calculator

Our SUVAT solver is designed to be fast and straightforward for GCSE, A-Level, and university physics students. Follow these steps:

  1. 1

    Identify Your Known Values

    Read your question carefully and write down which SUVAT variables are given. You must have exactly 3 known values to solve the problem.

  2. 2

    Enter the Known Values

    Type the known values into the corresponding input fields (s, u, v, a, or t). Leave the unknowns blank — do not enter 0 unless the variable is genuinely zero.

  3. 3

    Set Direction Convention

    Assign positive or negative signs consistently. Choose one direction as positive (usually upward or rightward). Deceleration and downward motion are negative.

  4. 4

    Select Units

    Choose SI units (metres, seconds) or imperial units (feet, seconds) depending on your problem.

  5. 5

    Click Calculate

    Press the Calculate button. The SUVAT calc instantly identifies the correct equation and computes both unknown values.

  6. 6

    Review the Working

    The calculator shows which equation was used and the full step-by-step working — perfect for checking your own solutions or learning the method.

💡 Pro tip: For projectile motion problems, run the SUVAT calculator twice — once for the horizontal component (a = 0) and once for the vertical component (a = −9.81 m/s²). The time value t links both calculations.

Section 04

SUVAT Worked Examples

The following worked examples show exactly how to apply the SUVAT equations calculator to real physics problems step by step.

Example 1 · Free Fall — Find Time to Hit the Ground

A ball is dropped from rest off a building 80 m tall. How long does it take to reach the ground?

s = 80 m u = 0 m/s a = 9.81 m/s² v = ? t = ?
  • Step 1: Three known values: s, u, a. Missing v and t. Use Equation 2: s = ut + ½at²
  • Step 2: Substitute: 80 = 0×t + ½ × 9.81 × t²
  • Step 3: Simplify: 80 = 4.905t²
  • Step 4: Solve for t: t² = 80 ÷ 4.905 = 16.31
  • Step 5: t = √16.31 = 4.04 s

✓ Answer: The ball takes 4.04 seconds to hit the ground.

Example 2 · Braking Car — Find Stopping Distance

A car travelling at 30 m/s brakes with a deceleration of 6 m/s². How far does it travel before stopping?

u = 30 m/s v = 0 m/s a = −6 m/s² s = ? t = ?
  • Step 1: Known: u, v, a. Time not needed. Use Equation 3: v² = u² + 2as
  • Step 2: Substitute: 0² = 30² + 2 × (−6) × s
  • Step 3: 0 = 900 − 12s
  • Step 4: 12s = 900
  • Step 5: s = 75 m

✓ Answer: The car stops after travelling 75 metres.

Example 3 · Acceleration — Find Final Velocity

A train starts from rest and accelerates at 1.5 m/s² for 20 seconds. What is its final velocity?

u = 0 m/s a = 1.5 m/s² t = 20 s v = ? s = ?
  • Step 1: Known: u, a, t. Use Equation 1: v = u + at
  • Step 2: Substitute: v = 0 + 1.5 × 20
  • Step 3: v = 30 m/s

✓ Answer: The train reaches 30 m/s after 20 seconds.

Section 05

Using SUVAT for Projectile Motion

Projectile motion is one of the most common applications of SUVAT equations at A-Level and university physics. The key is to split motion into two independent components and apply SUVAT to each separately.

ComponentAcceleration (a)Typical Known ValuesWhat You Solve For
Horizontal (x)a = 0 (no air resistance)u_x, tHorizontal displacement (range)
Vertical (y)a = −9.81 m/s²u_y, a, t (or s)Max height, time of flight, final speed

Key Projectile Motion Rules

  • Horizontal and vertical motions are completely independent
  • The time of flight t is always the same for both components
  • At maximum height, vertical velocity = 0 (v_y = 0)
  • Take upward as positive: gravity gives a = −9.81 m/s²
  • Horizontal velocity is constant throughout (a_x = 0)

📐 Resolve the initial velocity first: If a projectile is launched at angle θ with speed u, the components are: u_x = u·cos(θ) and u_y = u·sin(θ). Then apply our SUVAT calculator separately to each component.

Section 06

Where Are SUVAT Equations Used?

SUVAT equations appear across physics, engineering, and real-world applications. Understanding where they apply helps you recognise which problems need a SUVAT solver.

🚗

Vehicle Braking

Calculate stopping distances and braking forces in road safety engineering.

Sports Science

Analyse projectile paths of balls, javelins, and athletes in biomechanics.

🚀

Rocket & Space

Model launch phases and re-entry where acceleration can be treated as roughly constant.

🏗️

Civil Engineering

Design elevators, rollercoasters, and sloped roads using kinematic equations.

📐

GCSE & A-Level Physics

Core topic for AQA, OCR, Edexcel, and WJEC physics curricula.

🔬

University Physics

Foundation for classical mechanics, dynamics, and kinematics modules.

Section 07

Common SUVAT Mistakes to Avoid

Even with a SUVAT calculator, understanding these common errors will help you set up problems correctly and interpret results accurately.

MistakeWhat Goes WrongHow to Fix It
Ignoring signsConfusing deceleration with acceleration; upward and downward motionsAlways define a positive direction first and stick to it throughout
Using wrong unitsMixing km/h with m/s gives wrong answersConvert all values to SI units (m, s, m/s) before calculating
Entering 0 for unknownThe calculator treats 0 as a known value, not a blankLeave truly unknown fields empty — only enter 0 if the variable genuinely equals zero
Applying SUVAT to variable accelerationSUVAT only works for constant accelerationCheck if acceleration is uniform. If not, use calculus methods
Splitting projectile motion incorrectlyApplying gravity horizontally or treating components as linkedHorizontal: a = 0. Vertical: a = −9.81 m/s². They share only t
Forgetting ± in v² = u² + 2asThe square root gives two solutions; the wrong sign is chosenCheck physical context to decide which sign for v makes sense
Section 08

Frequently Asked Questions

Everything you need to know about the SUVAT calculator, SUVAT equations, and how to apply the SUVAT solver to physics problems.

SUVAT refers to the five variables used in classical kinematics equations: S (displacement), U (initial velocity), V (final velocity), A (acceleration), and T (time). The five SUVAT equations describe motion under constant acceleration and are a core topic in GCSE and A-Level physics.
Enter any 3 of the 5 SUVAT values (s, u, v, a, t) into the corresponding fields and leave the unknowns blank. Click Calculate. The SUVAT solver automatically selects the correct equation, solves for both unknowns, and shows the full working — useful for both getting answers quickly and checking your own work.
The five SUVAT equations are: (1) v = u + at — missing s; (2) s = ut + ½at² — missing v; (3) v² = u² + 2as — missing t; (4) s = ½(u+v)t — missing a; (5) s = vt − ½at² — missing u. Each equation contains four of the five variables and is chosen based on which variable is missing from the problem.
Yes. For projectile motion, split the motion into horizontal (a = 0) and vertical (a = −9.81 m/s²) components and apply SUVAT equations to each component separately. The time value t is the same for both components and links the two calculations together.
s = displacement (metres), u = initial velocity (m/s), v = final velocity (m/s), a = acceleration (m/s²), t = time (seconds). Each represents a physical quantity used to describe uniformly accelerated motion in a straight line.
SUVAT equations require constant (uniform) acceleration. They cannot be used when acceleration is changing over time, in circular motion, when air resistance is significant and variable, or in problems involving varying forces. For those cases, use integration and differentiation (calculus-based kinematics).
Yes, our SUVAT calculator is completely free with no sign-up, no account, and no limits. It works on all devices — mobile, tablet, and desktop. Results are shown instantly with full working out displayed for every calculation.
You need exactly 3 known values to solve for the remaining 2 unknowns. With only 2 known values, the system is under-determined and cannot be solved. With all 5 known, no calculation is needed — you can verify consistency of the values.

Bookmark This SUVAT Calculator

Save it for your next physics exam, homework, or revision session. Share it with classmates and make solving SUVAT problems faster for everyone.